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Catalyst: 4 Adventure Bundle

Players: 4-6
A.G.E.*: 12+
Time: 3-7 sessions
Genre: Modern Day RPG
Short Description:
Whether you are new to role-playing or a grizzled veteran, pick up a guide to get a glimpse into the experiences Catalyst offers.
The world of Catalyst is a daunting place, full of murderous demons, conniving humans, and horrible plague. Help acclimate yourself to this brutal vision of humanity with our campaign guides. These provide a game master with all they need to lead a group through a campaign. Whether you are new to role-playing or a grizzled veteran, pick up a guide to get a glimpse into the experiences Catalyst offers.

Civil Unrest
The Human-Demon War has pushed America to its breaking point. Two new nations have emerged to combat the horde, though their ideological differences fuel strife despite our species’ suffering. “Civil Unrest” follows the players’ journey as neutral mercenaries trying to preserve these fragile alliances.

This guide aids game masters in directing a Catalyst campaign. “Civil Unrest” takes 3-5 players through a shorter, 4-session campaign.

Fourth World
In the post-demon world, humanity protects itself in the shells of metropolitan cities connected by rail. The town of Flagstaff hosts brave mercenaries dedicated to protecting these trains and keeping the demons at bay. “Fourth World” follows the players as they arrive in Northern Arizona and become embroiled in local politics, sinister plots, and ancient secrets that may save us once and for all.

This guide aids game masters in directing a Catalyst campaign. “Fourth World” takes 3-5 players through a longer, 7-session campaign.

Runaways
Over a year has passed since the demons took Earth from humanity. Survivors cling to life outside of the demon-controlled cities, struggling to find food, warmth, and security. “Runaways” follows the players through this harsh reality as they escape a demon slave market and chase rumors of a safe haven across the Rocky Mountains.

This guide aids game masters in directing a Catalyst campaign. “Runaways” takes 3-5 players through a short, 4-session campaign.

Shadow Parliament
Secret societies control the fate of humanity. A select few know magic, demons, and unlimited power exist. Some strive to bring forth these demons; others exist to protect our species. “Shadow Parliament” follows the players’ induction into the Shadows and their clandestine efforts to prevent the cataclysm.

This guide aids game masters in directing a Catalyst campaign. “Shadow Parliament” takes 3-5 players through a longer, 7-session campaign.

We currently do not have the How to Play Instructions for this game.

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