Far Away


Players: 2-3
A.G.E.*: 13+
Time: 90-150 min
Genre: HEXploration/Survival Campaign
Short Description:
Far Away is a cooperative game about discovery, survival, and the crushing loneliness of being the only two humans for light years.
Join the Federation Alliance, a bureaucracy with an ambitious charter of mapping new worlds and a minimalist budget. Succeed in a variety of missions on randomly generated worlds with unique ecosystems, without luxuries like radios, landing gear, and medical supplies.

Hello recruits!

Welcome to the Far Away (FA) program, sponsored by the Federation Alliance (FA).
Thank you for your interest in becoming interstellar explorers.

Our program sends two people to unknown planets in a grand, cooperative exercise.
You and your partner will brave the forces of nature on exotic worlds as you forage for sustenance, establish Federation outposts, and fend off hostile beasts.

For legal purposes, we must tell you the world is not your only enemy; being isolated from humanity wears a dangerous toll on your psyche. But we trust you two are fully capable of braving the universe without suffering anything colloquially called “Space Madness”.

Trust in your partner is paramount since, without radios, you can’t communicate (in real life) after separating on the game board.

Survive, and you’ll be rewarded with a meager paycheck.
Succumb to the planet, and you’ll find help is too Far Away.


Explorers select a mission to undergo and touchdown planet-side. Your goal is to complete the mission. You will fail the mission if you starve to death, get torn apart by alien lifeforms, or you suffer from Loneliness Overload on Sufficient Systems (LOSS).

Every Routine Operational UNit Designation (ROUND) is as follows: each explorer takes three actions, such as exploring, harvesting resources, constructing infrastructure, and scaring off creatures. Following the explorers’ actions, the alien creatures act. More creatures may spawn in the perimeter at this time, so be vigilant. Finally, explorers accrue hunger and loneliness.

Be aware: communication between explorers is EXTREMELY LIMITED. Due to the overwhelming cost of visual processing equipment in your suit, support for radios was dropped. You will not be able to talk or otherwise communicate to your partner unless you are in the same HEX. Plan ahead of time to avoid dire mistakes.


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